Learn how to use the Combine command to join, cut, or intersect solid bodies in Fusion 360. The Combine dialog displays. In the canvas, select the Target Body. … Join: Combines solid bodies into a single solid body.
How do you join bodies together?
To add bodies together:
- Click Combine. (Features toolbar) or Insert > Features > Combine.
- In the PropertyManager, under Operation Type, select Add.
- For Bodies to Combine, select the bodies to combine. You can select bodies in the graphics area or the Solid Bodies. …
- Click Show Preview to preview the feature.
- Click .
How do you combine mesh bodies in Fusion 360?
In the browser, expand the Bodies folder, and then identify each mesh body. Two mesh bodies are present. From the Workspace menu, select Mesh. On the ribbon, Modify panel, select Merge Bodies.
How do you copy a body in Fusion 360?
Copy Bodies in Fusion 360
Fusion 360 bodies can be copied similarly to sketches. To copy, right-click on a Body in the Browser and select “copy.” You can also select the body in the Browser to use the keyboard shortcuts CTRL + C (Windows) or CMD + C (Mac).
How do you convert mesh to solid?
To Convert a Mesh Object to a 3D Solid
- Click Mesh tab Convert Mesh panel Convert Options drop-down.
- Specify one of the following conversion options: Smooth, optimized. …
- Click Mesh Modeling tab Convert Mesh panel Convert to Solid.
- Select a mesh object that has no gaps or intersecting faces.
How do you convert BRep to mesh?
From the Prepare menu click Generate Face Groups.
- Select the mesh body.
- Each color represents a different face.
- Adjust the boundary accuracy to make sure that each face is a different color.
- Click OK.
- From the modify menu click Convert Mesh.
What is the difference between a body and a component in Fusion 360?
Components have their own origin planes, whereas bodies do not. We established earlier that components are parts in Fusion 360 that can have motion relationships with one and another. This is made possible due to them having their own origin planes.
What are tool bodies in Fusion 360?
Sketch to Bodies Explained
Let’s start with the most simple of the two – bodies. In Fusion 360, a body is any continuous 3D shape. That might be a sphere, cube, cone, etc. Whenever you create a 2D sketch in Fusion 360 and then extrude it into a 3D shape, you automatically create a body.